Slot 1 |
Health Restoration 10~20% (15%) (18%) Base Strike Defense 15~35% (25%) (31%) Base Blast Defense 15~35% (25%) (31%) |
Slot 2 |
Base Health 8~15% (11.5%) (13.6%) Base Strike Defense 15~35% (25%) (31%) Base Blast Defense 15~35% (25%) (31%) |
Slot 3 |
Inflicted Damage 5~25% (15%) (21%) Restores own health by 30% and +15% to damage inflicted when enemy activates Rising Rush (cannot be cancelled). (0%) (0%) |