POWER LEVEL |
---|
1,683,750 |
HEALTH |
---|
2,770,098 |
STRIKE ATTACK |
---|
295,401 |
BLAST ATTACK |
---|
286,738 |
STRIKE DEFENSE |
---|
195,670 |
BLAST DEFENSE |
---|
195,818 |
CRITICAL |
---|
5,414 |
KI RESTORE SPEED |
---|
2,507 |
*Maxed out Boost Panels, Arts Boost and Limit Break are considered when counting.
Draw the Ultimate Arts Card "Dragon Fist of Rage" next. Restores own health by 30% and Ki by 40. +30% to damage inflicted for 20 timer counts. |
Requirements: 25 timer counts must elapse.
+70% to damage inflicted when battle starts (cannot be cancelled).
The following effects occur every time when faced with an enemy:
Restores own Ki by 30. +15% to damage inflicted by allies for 15 timer counts. |
Applies the following effects to self every time the enemy uses a Strike, Blast, Special Move, Ultimate, or Awakened Arts Card while this character is on the battlefield or on standby:
+5% to damage inflicted (up to 50%) (cannot be cancelled). Reduces damage received by 20% for 5 timer counts (up to 60%). |
+1 to amount special cover change can be used if there are two "Tag: GT" battle members other than this character in the party when battle starts.
Applies Attribute Upgrade "Shortens substitution count by 1" to self if there are two "Tag: GT" or "Tag: Son Family" battle members other than this character in the party when battle starts (cannot be cancelled).
Receive zero damage when changing cover (activates once) (activates during assists).
Applies the following effects to self per defeated battle member when this character enters the battlefield:
Restores health by 10%. +20% to damage inflicted (cannot be cancelled). +20% to Ultimate damage inflicted (cannot be cancelled). |
Effects reset after character switch.
Applies the following effects to self when this character enters the battlefield if there is a defeated battle member:
Increases Arts Card Draw Speed by 1 level (cannot be stacked). -3 to Strike & Blast Arts costs (cannot be stacked). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts. |
Applies the following effects to enemy when this character enters the battlefield:
Reduces Ki by 25. Inflicts Attribute Downgrade "+10 to all Arts costs" for 3 timer counts. Inflicts Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts. |
Also applies the following effects to self if there are 3 battle members remaining:
Increase Arts Card Draw Speed by 1 level for 10 timer counts. -3 to Strike & Blast Arts costs for 10 timer counts. |
Strike (Impact) |
Blast (Impact) |
Deals massive Impact damage. Applies the following effects to self upon activation: |
+30% to Special Move damage inflicted for 3 timer counts. Cancels Attribute Downgrades and Abnormal Conditions. |
*Blast Armor when charging forward.
The following effects occur upon activation:
+20% to damage inflicted for 15 timer counts. Inflicts enemy with Attribute Downgrade "+5 to substitution count" for 10 timer counts. |
The following effects occur on hit:
Inflicts enemy with Forced Switching. Reduces enemy Ki by 70. Restores own Vanishing Gauge by 70%. Nullifies unfavorable Element factors for damage sustained for 15 timer counts. |
*Blast Armor when charging forward.
Deals massive Impact damage. Applies the following effects to self upon activation: |
Nullifies enemy's "Restores health when it reaches 0" effects for 3 timer counts.
Also applies the following effects to self according to the number of remaining battle members:
3 battle members: +30% to Ultimate damage inflicted for 3 timer counts. 2 battle members: +50% to Ultimate damage inflicted for 3 timer counts and gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. 1 battle member: +70% to Ultimate damage inflicted for 3 timer counts and gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. |
*Blast Armor when charging forward.
[Start of turn / Self]
|
[After receiving a Strike, Blast, or Special Move Arts attack / Self]
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[Before receiving a Strike, Blast, or Special Move Arts attack / Health is 30% or lower / Allies in range]
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[End of 2nd turn / Activate Special Action / Multi-target]
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[After receiving an attack / Own health is 50% or below / Self]
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[End of turn / 4 enemies or less remaining / Self]
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Increases the following stats of characters that are both "Element: YEL" and "Tag: Saiyan" during battle: +20% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +15% to base Blast Defense. |
+22% to "Tag: GT" base Strike Attack & Defense during battle.