POWER LEVEL |
---|
1,552,528 |
HEALTH |
---|
2,393,842 |
STRIKE ATTACK |
---|
276,715 |
BLAST ATTACK |
---|
271,146 |
STRIKE DEFENSE |
---|
184,993 |
BLAST DEFENSE |
---|
180,285 |
CRITICAL |
---|
4,810 |
KI RESTORE SPEED |
---|
2,198 |
*Maxed out Boost Panels, Arts Boost and Limit Break are considered when counting.
Randomly destroys one of your own Cards and draws the Ultimate Arts Card "Burst Impact" next. Restores own health by 30% and Ki by 30. Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" to self for 15 timer counts. If enemy is inflicted with Faint, +40% to Ultimate damage inflicted for 15 timer counts. |
Requirements: 25 timer counts must elapse.
+20% to damage inflicted against "Tag: Saiyan" (cannot be cancelled).
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled). Reduces damage received by 40% (cannot be cancelled). |
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 50. +40% to damage inflicted for 15 timer counts (activates four times). Reduces damage received by 30% for 15 timer counts (activates four times). Cancels Attribute Downgrades and Abnormal Conditions. |
Restores own health by 35% when 2 allies are defeated.
Applies the following effects to self when an enemy activates Rising Rush:
+40% to damage inflicted (cannot be cancelled) (activates twice). +70% to Ki Recovery (cannot be cancelled) (activates twice). Increases Arts Card Draw Speed by 1 level (cannot be cancelled) (activates once). Restores own health by 30% only once when it reaches 0 (cannot be cancelled) (activates once). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 30 timer counts. |
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts] Special Move Arts |
Inflicts enemy with Attribute Downgrade "+10 to all Arts costs" for 10 timer counts when enemy switches characters while this character is on the battlefield.
Strike (Impact) Applies Attribute Upgrade "-10% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts on hit. *Blast Armor when charging forward. |
Blast (Impact) Restores own Ki by 10 upon activation. |
Deals massive Explode damage. +30% to Special Move damage inflicted for 3 timer counts upon activation. Additional +70% to Special Move damage inflicted for 3 timer counts if enemy is inflicted with Faint. |
Applies the following effects to self upon activation:
Restores Ki by 50. +30% to Blast damage inflicted for 20 timer counts. +30% chance for next Strike Arts or Blast Arts to inflict enemy with Faint on hit (cannot be stacked) (activates twice). Gradually restores own health each timer count for 20 timer counts. |
Destroys all enemy cards on hit.
[Comboable Arts] Strike Arts Blast Arts Special Move Arts Ultimate Arts |
Deals supreme Impact damage. Applies the following effects to self upon activation: |
+40% to Ultimate damage inflicted for 3 timer counts. Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts. |
A portion of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated). *Blast Armor when charging forward. |
[Start of 1st turn / Activate Special Action / Multi-target]
|
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
|
[After receiving an attack / Own health is 60% or below / Self]
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+22% to "Episode: Universe Survival Saga (S)" or "Tag: Rival Universe" base Blast Attack & Strike Defense during battle.